DEMUL 0.5.6 ARCADE ROMS Pack: Everything You Need to Know About This Amazing Emulator
- terplingdedureper
- Aug 17, 2023
- 3 min read
And finally overall interface and usability changes. Emulator is now support 7zip romsets for the bioses and arcade systems, most of the protection/encryption formats for the arcade systems, many many new romsets added during last year and many previously unsupported games or game controllers now are supported.
Changelog:- AWAVE: many fix for controls, rail-shooters playable- AWAVE: xtrmhunt romset typo- CHD: reading problems fix- CHD: updated to 138u4 version- CORE: ROMs overreading protection- CORE: SB_SFRES "softreset" emulation (imperfectfor dynarec)- CORE: arcade roms loading by CRC only, now can load renamed/old/custom romsets with the same files- CORE: command line support, run selected game/system, list supported games, generate xml dat file (clrmame) for supported romsets with parent/clones info- CORE: dynarec instruction fix- CORE: emulation reset fix- CORE: enable SSE compilator optimization- CORE: full unicode support- CORE: interpreter memory translation optimization, MMU speedup- CORE: invalidation optimized, "Triggerheart Exelica", etc. speedup- CORE: logging and default output path fixed- CORE: macw, macl opcodes fix- CORE: round mode fix- CORE: savestates fix- CORE: savestates for VMU- CORE: timers bugfixes- CORE: various crashes fix- CORE: various maple fixes- CORE: various romset fixes- CORE: internal time with windows time auto synchronization- GDI: offset support (may be glitchy)- GDI: sector cache (test only)- GDI: various bugfixes- GPU: "Transform Z" options added (w-buffer to z-buffer transform enable), enabled by default (need restart for ogl if changed)- GPU: VRAM overreading protection- GPU: correct vertex intensity alpha- GPU: correct vertex intensity color clamping- GPU: ogl disable SSE compilator optimisation due to VC10 compiler bug- GPU: dx correct window size change- GPU: render and framebuffer fixes (still imperfect)- GPU: fullscreen frequency fix- GPU: polygons blending fix- GPU: sprites fix- GPU: stride untwiddled texture fix- GPU: yuv textures in vq mode supported ("Head Hunter" fix)- GUI: "15Khz/31Khz" modes selection, "31Khz" default option- GUI: "LLE MIE"/"HLE MIE" selection option, if "LLE MIE" is unavailable (no "NAOBD.BIN"), "HLE MIE" mode enabled automatically- GUI: "Time Hack" option, automatic Dreamcast flash time record correction for current time- GUI: GameBrowser "load decrypted" fix- GUI: GameBrowser forvard/backward sorting for game year, romset name, full name, developer/publisher and game system- GUI: GameBrowser keyboard input handling fix- GUI: GameBrowser gridlines workaround for WinXP- GUI: PAL/NTSC mode selection- GUI: custom savestate keys definitions- GUI: full game name/title display on windows title- GUI: mahjong controller setup- GUI: more video cable mode selection- NAOMI: MAME Naomi CHD-files supported (but not listed in dat), need CHD plugin in plugins directory- NAOMI: BIOS auto selection- NAOMI: board malfunction for A-C rev. BIOSes fix- NAOMI: cart encryption for direct and buffered protection modes supported, most encryption keys added- NAOMI: cart encryption key automatic detection for NO_KEY games (if any), may take a couple of minutes for complete process- NAOMI: default system configuration added if no nvram files found, auto selection cabinet orientation and player number for games depending on it- NAOMI: coin fix- NAOMI: gunsur2 encryption key added, playable with sound- NAOMI: club cart protection data- NAOMI: doa2 crash fix- NAOMI: ggx crash fix- NAOMI: hmgeo SHA1 fix- NAOMI: wldrider crash fix- NAOMI: initdv2j DES key added, does not boot anyway- NAOMI: full HLE MIE (315-6146 Maple-JVS bridge MCU) support- NAOMI: full LLE MIE (315-6146 Maple-JVS bridge MCU) support, "NAOBD.BIN" file with MCU fake firmware needed- NAOMI: JVS interface and IO board(s) emulation- NAOMI: automatic analog controls mapping- NAOMI: VMS and Dreamcast gamepads handling for arcade games (if supported)- NAOMI: keyboard support, select "Keyboard" for "port B" and/or "port C" in "Plugins" configuration dialog- NAOMI: dybbnao, dygolf, alpilot, sstrkfgt, gunsur2, samba, crzytaxi, zombrvn, wldrider controls support- NAOMI: mahjong panel support- NAOMI: nvram load/save fix- NAOMI: proper 15/31Khz DIP switch handling- NAOMI: romset updated with MAME 139u2 ROMs- NET: added netplay support for DC, NAOMI1/2, ATOMISWAVE, only NULL plugin provided (see thrid party plugins)- PAD: various bugs fix- PAD: first time configuration crash fix- PAD: support for xbox360 gamepad (without analogs)- SPU: ARM7 core fixes- SPU: better synchronization- SPU: close fix, thread close fix- SPU: lp reset fix- VMU: beeper emulated
DEMUL 0.5.6 ARCADE ROMS pack
Download File: https://ssurll.com/2vGfFv
Changelog:- fixed multithread and cpu errors- add new NAOMI/NAOMI2/ATOMISWAVE romsets, improved compatibility- emulator can start approximately 90% of arcades. More than a half are playable- add NAOMI2 support- add analog input for NAOMI/NAOMI2/ATOMISWAVE, including lightgun (push F11 ingame)- added DC lighgun support- added DC mice- GPU plugin is improved (thanks DreamZzz)- added clipping (cars mirrors, Soul Calibur menu etc)- improved shadow and fog emulation 2ff7e9595c
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